2025 IRCAM Sound Off

    2025 IRCAM Sound Off

    Echo Chamber

    This project centers on the theme of the Echo Chamber, presenting an immersive work that integrates multichannel electronic music, projection, and lighting. Through Ambisonics or discrete channel control techniques, sound is spatialized via a multichannel speaker system, allowing it to echo, intersect, and flow dynamically throughout the space. Audio signals are processed and output in real time using DAWs or Max/MSP, creating a sonic experience of self-reinforcing resonance. The visual design—including lighting and projections—responds to the rhythm and emotional shifts of the music, using warm and cool tones and trailing imagery to visualize the echo effect. As sound and image continuously repeat, mutate, and recombine, the audience is immersed in a chamber where auditory and visual echoes interact—prompting reflection on how perception and reality are amplified, distorted, and reshaped.

    Yi-Hsuan Chen

    Yi-Hsuan Chen from Kaohsiung received her Master’s in Electronic Music Composition from National Yang Ming Chiao Tung University, studying with Dr. Yu-Chung Tseng. Focusing on electronic music creation, his works combine advanced technology with innovative concepts. He was twice selected for the New York Electronic Music Festival in 2022 and 2024, and was shortlisted in the 2022 Wokmat Music Competition. In 2024, he was accepted to the International Computer Music Conference (ICMC), where his work will be performed in Seoul, South Korea. Additionally, his compositions have been selected in several electronic music competitions in Taiwan, Japan, France, and Canada (Category A and Category B), demonstrating his diverse creative vision and international exchange experience.


    The Poetry of Hyperlink

    This creative project regards the virtual reality (VR) headset as an “audiovisual machine” equipped with spatial perception capabilities. Through this machine, performers can enter and explore the digital space of the internet, interacting and engaging in dialogue with it. The project employs game engine technology and immersive sound systems to dynamically arrange digital objects constructed from vast amounts of data sourced from the internet. The combination of projection and immersive soundscapes creates a blended space where virtual and real environments merge. Performers become both observers and manipulators of these digital objects, able to re-encode and synthesize them, and switch between different perspectives via the game engine, thereby generating diverse audiovisual expressions and narrative forms.

    Huang Yong-Jen

    Huang Yong-Jen is a media artist. He majored in composition during his university period, under the tutelage of Professors Mao-Hsuan Chen and Chao-Min Tung. He currently studies at the Graduate Institute of New Media Art, Taipei National University of the Arts. His creative practice often begins with reflections on the contexts of concrete music, music theater, and sound art, seeking to extend these into the realms of internet culture and immersive media. Recently, he has focused on the relationship between sound culture and contemporary society, aiming to respond to the challenges and transformations of the information age through his work. His pieces have been presented at the C-LAB Sound Art Festival, Taipei Digital Art Festival, C-LAB Future Vision Lab, and Synergy Festival.


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