As an open-source programming language, Processing was developed by Casey REAS and Ben FRY from the MIT Media Lab in 2001. It demonstrates creativity by way of visualization, which is not only a crucial foundation for software art, but also the kernel structure in the development of new media art and tech-art. Since 2017, the Processing Foundation has run the Processing Community Day (PCD) by supporting its members to hold this event in their cities, so as to expand the global reach of Processing. From 19 to 24 October 2021, C-LAB will host the first “PCD Taiwan” that gathers Processing users around the world. We invite artists, designers, and teachers from home and abroad to review the development of Processing, explore the latest trend, and co-construct imagination about future from the perspectives of “diversity,” “community,” and “education.”
👉🏻Online Registration (Free Admission).
Please note: All events will be live streamed on the Facebook Page of C-LAB Technology Media Platform except for "Numbers-Code-Poetry-Lichen" by Taeyoon CHOI on October 21 and "Processing x Open Data x Data Visualization" by WANG Lien-Cheng on October 22-23.
Program
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▌p5.js Creative Coding for Interactive Art 101 (Level: Beginner)|WU Che-Yu
Time: 10/19–20 (TUE–WED) 19:00–21:00
Venue: The workshop will take place via Cisco Webex Meetings. (Participants who want to join the meeting shall register online. The workshop will be also live streamed on the Facebook Page of C-LAB Technology Media Platform.)
Why should one learn about algorithmic art and creative coding? Creative coding thinking equips you with design- and engineering-centric capabilities to create interactive works based on artistic aesthetics. The techniques enable you to realize patterning rules otherwise unachievable with the human hands, model the system to produce extraordinary design outcome, and transform your work at an unprecedented pace.
In this workshop, we will be using p5.js—A framework developed for artists that allows you to quickly build up complex programming using simple codes and shape your creative ideas with less time and energy. The workshop curriculum includes four topics: Basic Painting and Color Theory, Creative Art Generation, Interactive Systems and Modeling, and Advanced Sound and Picture Interaction and Real-time Data Application. You will be able to master p5.js to develop interactive applications and create interesting works incorporating painting, audio, video, text, 3D, and interaction.
The final outcome of your creative coding projects can be used for your personal brand and website, visual identity, interactive projection, and more. Get to know more about the coding and interactive art industries in this workshop. Pickup coding like you would a paintbrush and realize your creative artistic ideas using engineering techniques with us!
|WU Che-Yu
WU Che-Yu is the founder of Monoame Design, new media artist, designer, engineer, speaker, and entrepreneur who enjoys quirky and unique things. By combining the rationality of his electrical engineering background with the sentimentality of visual design, he draws inspirations from nature, physics, modern art, mathematical rhythm, and music to create compounding algorithmic works, explore the border between art and engineering, and establish unparalleled interactive experiences. In recent years, he devoted himself to advocating for and introducing over ten thousands students to creative coding through his Hahow online courses on animated website development and creative coding for interactive art.
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▌Processing x Open Data x Data Visualization (Level: Advanced)|WANG Lien-Cheng
Time: 10/22–23 (FRI–SAT) 14:00–18:00
Venue: CREATORS’ Space R102 Coworking Space (This talk will NOT be streamed on the Facebook page. Advance registration is required.)
Led by WANG Lien-Cheng, this workshop instructs the participants to analyze and retrieve data from webpages, so as to easily obtain the information they need from the Internet. Each participant is required to utilize mathematical formulas and algorithms to produce a work of data visualization at the end of the workshop.
Please Note: This workshop entails a basic knowledge about Processing or p5.js.
|WANG Lien-Cheng
WANG Lien-Cheng is a new media artist, open source education collaborator and audiovisual performer, residing in Taipei, Taiwan. His artistic and research involve with interactive devices and real-time sound performance. Now he is currently appointed as lecturer in the new media department of Taipei National University of the Arts. His works have been exhibited and performed at Linz Ars Eletronica (Austria), New Technological Art Award (Belgium), Les Journées GRAME (France), MADATAC (Spain), Digital Art Festival Taipei (Taiwan), Taipei Art Award, etc.
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▌Expand Creativity of p5.js with Other Libraries|Atsushi TADOKORO
Time: 10/20 (WED) 17:00–18:00
Venue: Live streaming on Facebook Page of C-LAB Technology Media Platform (Advance registration is NOT required)
p5.js is based on drawing and animating shapes, and is equipped with various functions for creative coding, such as loading images and videos, interaction using a mouse and keyboard, and audio input and output. However, by adding external libraries, it is possible to further extend its functionality. In this talk, I will introduce various examples of extending p5.js with libraries.
|Atsushi TADOKORO
Creative Coder/ Associate Professor at Maebashi Institute of Technology/ Adjunct Lecturer at Tokyo University of the Arts/ Adjunct Lecturer at Keio University. Born in 1972. He creates musical works by synthesizing sounds using algorithms and improvises with sounds and images using laptop computers. At university, he lectures on "creative coding" such as openFrameworks, Processing, and p5.js. His lecture materials are available on the website (https://yoppa.org/) and are used by many students and creators. He is the author of "Beyond Interaction - A Practical Guide to openFrameworks for Creative Coding", BNN 2020.
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▌Numbers-Code-Poetry-Lichen|Taeyoon CHOI
Time: 10/21 (THU) 17:30–18:00
Venue: The talk will take place via Cisco Webex Meetings. (This talk will NOT be streamed on the Facebook page. Participants who want to join the meeting shall register online.)
In this pre-recorded talk, Taeyoon CHOI will present Interweaving Poetic Code, an exhibition and programmes about textile, code and care at the Centre for Heritage, Arts and Textile in Hong Kong. He will also talk about his research and practice towards the issues of natural environment. Code, and the systems of abstraction and repetition, is not only digital and electronic. There are codes in the nature, which give form to the patterns of life. In his recent work, he's creating distributed web, inspired by lichens, a complex life form, a symbiotic partnership of a fungus and an alga.
|Taeyoon CHOI
Taeyoon CHOI is an artist and educator who works with drawing, painting, computer programming, performance art, and video. He explores the poetics of science, technology, society, and human relations. He believes in the intersectionalities of art, activism, and education; and he supports disability justice, environmental justice, and anti-racism. As a co-founder of the School for Poetic Computation in New York City, he helped build the school’s curriculum and administration. Now Choi is based in Seoul, South Korea.
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▌Creative Coding—Observations of the Teaching and Trends of Processing/p5.js|WANG Lien-Cheng, WU Che-Yu
Time: 10/22 (FRI) 10:30–11:30
Venue: Live streaming on Facebook Page of C-LAB Technology Media Platform (Advance registration is NOT required.)
Initiated by Ben FRY and Casey REAS in 2001, Processing is an opensource programming language that combines art with codes. It allows users to express their creativity in an intuitive and visualized way. In 2014, Lauren MCCARTHY created p5.js, which extended the canvas onto the web browser and attracted more people into the field of creative coding by establishing supporting communities that reduce the barriers to learning coding.
This talk invites WANG Lien-Cheng and WU Che-Yu who have long experience in teaching Processing and p5.js to exchange their observations of future interactive programming in new media creation and their respective approaches to developing personal teaching systems that guide the beginners to explore the infinite possibilities of creative coding by integrating coding, mathematics, design, and artistic creation.
|WANG Lien-Cheng
WANG Lien-Cheng is a new media artist, open source education collaborator and audiovisual performer, residing in Taipei, Taiwan. His artistic and research involve with interactive devices and real-time sound performance. Now he is currently appointed as lecturer in the new media department of Taipei National University of the Arts. His works have been exhibited and performed at Linz Ars Eletronica (Austria), New Technological Art Award (Belgium), Les Journées GRAME (France), MADATAC (Spain), Digital Art Festival Taipei (Taiwan), Taipei Art Award, etc.
|WU Che-Yu
WU Che-Yu is the founder of Monoame Design, new media artist, designer, engineer, speaker, and entrepreneur who enjoys quirky and unique things. By combining the rationality of his electrical engineering background with the sentimentality of visual design, he draws inspirations from nature, physics, modern art, mathematical rhythm, and music to create compounding algorithmic works, explore the border between art and engineering, and establish unparalleled interactive experiences. In recent years, he devoted himself to advocating for and introducing over ten thousands students to creative coding through his Hahow online courses on animated website development and creative coding for interactive art.
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▌Creating the Future—The Promotion of Coding and Arts in Elementary and High School Education|LIN Hsin-Mei, David HUANG, CHENG Yung-Chun
Time: 10/23 (SAT) 10:30–12:00
Venue: West i-CENTER, 2F (Advance registration is required.)
With the release of the “Curriculum Guidelines of 12-Year Basic Education,” opportunities for transdisciplinary (e.g. coding and art) education arise, which is expected to broaden students’ intellectual horizons. Teachers on the one hand consider how to improve students’ information literacy and stimulate their “computational thinking,” and on the other hand try to pool resources to develop courses where “there are no model answers” in order to empower students and flip their ideas. This talk invites LIN Hsin-Mei, CHENG Yung-Chun, and David HUANG to share their teaching and hands-on experiences in three aspects, including “how to motivate students to learn coding,” “the connections among coding, art, and life,” and “current resources and future imagination,” through which they will explore contemporary issues concerning teaching coding and art in elementary and high schools as well as its future potentials.
|LIN Hsin-Mei
Graduated from the department of New Media Art at National Taipei University of the Arts, Hsin-Mei is currently an art teacher at Dazhi High School in Taipei and a doctoral student in University College London. As an educator and artist, her works are mostly experimental animation and interactive installations, which deconstruct the relationship between images, objects, and audiences in response to her daily life. In addition, environmental and sustainable issues are the topics that she is usually concerned about. Hsin-Mei is a seeded teacher and lecturer in some educational programmes for the Ministry of Education in Taiwan and she is writing textbooks for the students in compulsory education. She has cooperated with some artists from Taiwan and the UK and has been developing new media art curriculums in order to bring more possibilities to teachers, artists and students.
|David HUANG
David HUANG has taught courses on Maker and Arduino at the Kang Chiao International School for years. He sets great store by creativity and treats techniques as supplements, aiming to develop students’ ability to confront the future. He has a background in architecture and design and teaches himself coding. He used to engage in product development, artistic creation, and education. In recent years, he has shared his works and teaching achievements based on his transdisciplinary experience on Facebook and YouTube.
|CHENG Yung-Chun
CHENG Yung-Chun is an elementary school teacher who teaches arts in computer classroom and has great curiosity about novelties.
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▌Let’s Talk about the Creative Coding Intuition|LEE Chia-Hsiang, HOU June-Hao
Time: 10/24 (SUN) 10:30–11:30
Venue: CREATORS’ Space R102 Coworking Space (Advance registration is required.)
Coding and English are both languages, so that learning coding can be as quotidian as learning English.In this sense, we can’t help wondering the significance of learning coding. What scenery can we see in the world of coding? What relevance does it have to our everyday life? Is coding accessible to everyone from elementary school students to our grandparents’ generation?
If you are learning coding or about to do it, we cordially invite you to this talk in which Lee Chia-Hsiang and Hou June-Hao will talk about the real significance of Processing by explaining “why” and “how” to apply it from the perspective of developing coding intuition.
If you’ve ever got stuck on the way to the world of coding, you are more than welcome to share your experience in the Q&A section. Let’s discover more meanings by asking questions.
|LEE Chia-Hsiang
Interactive origami artist and technology art engineer. He holds a master’s degree from the Graduate Institute of Mechatronic Engineering, National Taipei University of Technology. His research mainly focuses on the development of interactive system, multimedia interactive design and internet interactive interface integration. He currently engages in the creation and education of digital and interactive art. He is also fascinated with the art of origami and insists on creating origami without cutting or pasting, creating a wide range of creative works based on the most basic paper box form.
|HOU June-Hao
Associate Professor and Director at the Graduate Institute of Architecture, National Yang Ming Chiao Tung University (NYCU), Taiwan. He is also the Chief Innovation Officer at the TDIS, NYCU. Dr. Hou received Master of Design Studies (1999) and Doctor of Design (2006) from Harvard GSD. Before that he studied Applied Mathematics (1992) at and received MA in Design (1996) from NCTU.
His researches and creations investigate topics in technological and contemporary issues through cross-disciplinary work of art and practices. His main interest is finding and bridging the gaps. Dr. HOU is active in areas such as digital media, innovative design, digital art, human-machine relationship, information visualization and social innovation. He devoted himself in open source, Avant-garde, and digital culture projects for the greater good.
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▌Open Mic|WANG Lien-Cheng, WU Kuan-Ju, CHANG Hsin-Yu, CHANG Yen-Tzu, CHAN Yuan-An, LIU Ting-Chun, TSAI Chi-Hung, Vanessa CHEN & SUN Yung-Chen (Moderator)
Time: 10/21 (THU) 18:30-20:00
Venue: Live streaming on Facebook Page of C-LAB Technology Media Platform (advance registration is NOT required.)
Developed in the MIT Media Lab, Processing has been applied beyond the scope of academia to the fields of design, art, coding, technology, and education. Processing surpasses the operational definition of open source programming for graphic drawing. It is inclusive, which is why it stimulates greater imagination and deeper reflection, and galvanizes us to ponder about how, by means of coding, we can change our future and establish a more harmonious relationship with others.
This event invites several emerging artists, designers, and educators to share their recent projects in the form of Open Mic. They will also discuss transdisciplinary issues such as “why coding,” “what coding can expose, change or affect,” as well as “the significance of coding to humanity.” It not only echoes “diversity” and “open imagination”—the objectives of C-LAB Future Media Arts Festival’s events, but also responds to activism and pluralistic community underscored by the Processing Community Day, insofar as to construct an inclusive and resilient ecosystem of technological media in Taiwan.
|WANG Lien-Cheng
WANG Lien-Cheng is a new media artist, open source education collaborator and audiovisual performer, residing in Taipei, Taiwan. His artistic and research involve with interactive devices and real-time sound performance. Now he is currently appointed as lecturer in the new media department of Taipei National University of the Arts. His works have been exhibited and performed at Linz Ars Eletronica (Austria), New Technological Art Award (Belgium), Les Journées GRAME (France), MADATAC (Spain), Digital Art Festival Taipei (Taiwan), Taipei Art Award, etc.
|WU Kuan-Ju
New Media Artist, Creative Technologist, Playful Educator.
WU Kuan-Ju received his Master’s in Tangible Interaction Design from Carnegie Mellon University, Pittsburgh, PA and his Bachelor in Electronics Engineering from National Chiao Tung University in Taiwan.
WU Kuan-Ju is interested in creating delightful interactions between humans, machines, and environments. He builds immersive experience and tangible interfaces that borrow facets from the shapes and movements of nature, from the stories about the future machines, and the perceptual memories from our early childhood, those intuitive, rich and satisfying experiences. He has shown work in such venues as Ars Electronica, Linz; Japan Media Art Festival, Tokyo; and Current New Media Art Festival, Santa Fe.
|CHANG Hsin-Yu
Born in Hsinchu and currently studying in the Department of New Media Arts in National Taiwan University of Arts, CHANG Hsin-Yu is an interactive/ sound/ installation artist. He particularly focuses on the area of the creative process & various approaches in making sound and images, and his sound installation based on interesting mechanisms is created to make special sound effects as well as response to life experience.
|CHANG Yen-Tzu
CHANG Yen-Tzu (b. 1991, TW) is a Taiwanese media artist who studied in Linz, Austria in 2014. Currently, she is based in Taiwan. For CHANG Yen-Tzu, art is a language for expression. Since 2011, she combines art and technology into her artworks, including interdisciplinary art and experimental performances based on sound installations. Until now, she has delivered sound art concerts/performances and exhibited her works in many international conferences and festivals, including Ars Electronica Festival, roBOt 08 Festival, Linux Audio Conference, ISEA, Digital Design Weekend in London, etc.
|CHAN Yuan-An
CHAN Yuan-An graduated with a Bachelor’s degree in New Media Art from Taipei National University of the Arts (TNUA) and a Master’s degree in Networking and Multimedia from National Taiwan University. CHAN has received K.T. Awards for interactive art and technological innovation; 2017 Division of Reality – Outstanding Art Prize. CHAN’s works have also been featured at Nuit Blanche and other events. Currently, Chan is devoted to the interdisciplinary integration of technology and art.
|LIU Ting-Chun
Born in Taipei, Taiwan, LIU Ting-Chun currently studies Media and Fine Art at the Academy of Media Arts Cologne, Germany. His media focuses on internet art, generative audio-visual, and body performance. His works revolve around the cognitive and bodily relationship between reality and digital discoursing and blur the digital dualism in the Internet era through media and interactive programming. Recently, he has focused on natural language generation and web development.
Personal Website: https://www.liutingchun.com
|TSAI Chi-Hung
Inspired by some professionals and decided to step into the field of new media art from the information engineering background, Chi-Hung obtained an MA in New Media Art, Taipei National University of Arts, and started to create art in different formats of ‘information’. He is the co-founder of WINNOWORK and is the technical director in FUTURE VISION LAB of C-LAB Technology Media Platform. Dedicated to creating the different combinations of analog and digital signal, Chi-Hung specializes in software/hardware system integration, system design, generative art, audio/visual installations, and explores any possibility between different media via different kinds of technical formats.
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▌New Media Art Practice—Identity, Gender, and Corporeality|LEE Tzu-Tung, Anchi LIN [Ciwas Tahos], CHANG Yen-Tzu, Vanessa CHEN (Moderator)
Time: 10/24 (SUN) 14:00–16:00
Venue: CREATORS’ Space R102 Coworking Space (Advance registration is required.)
According to the World Economic Forum’s Global Gender Gap Report 2021, women accounted for only 31% of the professionals in the information and software industry. We may wonder whether the percentage of women techno-art practitioners would show an upward trend annually in Taiwan where gender equality is highly valued.
CHANG Yen-Tzu creates sound experimental installations by coding, LEE Tzu-Tung alters the value of diseases with virtual currency, and Anchi LIN [Ciwas Tahos] shuttles between personal and collective worldviews as well as between the real and the virtual by means of visualization software. The three new-generation artists infuse digital media with enchanted narratives, which prompts us to ask the question as to whether women are probably no longer disadvantaged in the field of techno-art in Taiwan.
This forum can be deemed “women’s exclusive” on the Processing Community Day in Taiwan. Please join us and listen to their software-based creative experiences, their views about coding, and how they transcend the rigid confines of gender binary and design critical, avant-garde experiments on the issues concerning society, politics, and gender identity.
|LEE Tzu-Tung
LEE Tzu-Tung is a political artist from Taiwan. Combining anthropological field research and political activism, zir art projects explore how one survives and negotiates autonomy with multiple forms of political, gender, and illness identities. Surfing between video, installation, web-art, and performance artforms, Tzu-Tung often introduces participatory method in zir works, invites participants as collective creators to test and decolonize the contemporary form of art, technology, and authorities. Tzu-Tung had an MFA with a full merit scholarship from the School of Art Institute of Chicago, Film, Video, Animation, and New Media Program, a BS from National Taiwan University, Agricultural Economics department. Zir artworks have been exhibited globally, including MOCA Taipei, C-Lab (TW), Cuchifritos Gallery, Stanford University, Tom Robbinson Gallery (US), Lisbon University (PT), ArtScape (CA), etc. Tzu-Tung is also the organizer for serval Taiwan’s Indigenous and gender movements, the founder of an artist-technologist collaborative NPO, and the curator for art and anthropology exhibitions.
|Anchi LIN [Ciwas Tahos]
Anchi LIN [Ciwas Tahos] completed a Bachelor of Fine Arts in Visual Art from Simon Fraser University in Canada. She is currently pursuing a Master of Fine Art in New Media Art at the Taipei National University of the Arts. Her practice spans a range of art forms, including performance, video, and installation. Her recent work The Land in the Middle of the Pond was commissioned by the 2021 Green Island Human Rights Art Festival. After returning to Taiwan, she has been on a journey of decolonizing herself. Her personal sensitivity has been the catalyst for creating her artworks to navigate realms that fall between the fields of individual and collective consciousness.
|CHANG Yen-Tzu
CHANG Yen-Tzu (b. 1991, TW) is a Taiwanese media artist who studied in Linz, Austria in 2014. Currently, she is based in Taiwan. For CHANG Yen-Tzu, art is a language for expression. Since 2011, she combines art and technology into her artworks, including interdisciplinary art and experimental performances based on sound installations. Until now, she has delivered sound art concerts/performances and exhibited her works in many international conferences and festivals, including Ars Electronica Festival, roBOt 08 Festival, Linux Audio Conference, ISEA, Digital Design Weekend in London, etc.
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▌p55p (poetry, people, politics, pedagogy and Processing)|Xin Xin, LIN Shu-Yang, Raven Kwok, CHAN Yuan-An, WU Kuan-Ju (Moderator)
Time: 10/24 (SUN) 17:00–19:00
Venue: Live streaming on Facebook Page of C-LAB Technology Media Platform (advance registration is NOT required.)
What is the core value of p5.js and Processing as open source programming languages? What are the differences between p5.js and Processing? What does it mean by a creator using p5.js or Processing? Hosted by WU Kuan-Ju and starting from the multiple perspectives of poetry, people, politics, pedagogy, and Processing, this forum invites four creators and educators, including Xin Xin, LIN Shu-Yang, Raven Kwok, and CHAN Yuan-An, to discuss their encounter with p5.js/Processing and how they transform this encounter into their personal creative practice. By virtue of their experience sharing and discussion, this forum gives the audience a better understanding of the issue focus, exploration, expression, and changes resulted from creative coding.
|Xin Xin
Xin Xin is an interdisciplinary artist and community organizer currently making socially-engaged software that explores the possibilities of reshaping language and power relations. Through mediating, subverting, and innovating modes of social interaction in the digital space, Xin invites participants to relate to one another and experience togetherness in new and unfamiliar ways.
As an artist, their work has been exhibited internationally at Ars Electronica, DIS, Gene Siskel Film Center, Tiger Strikes Asteroid and Machine Project. Most recently their project Togethernet was selected for the 2020 Rapid Response for a Better Digital Future Fellowship at Eyebeam. They are also an 2021 Art of Practice Fellow and Community Leader at the Sundance Institute. As an organizer, Xin co-founded voidLab, a LA-based intersectional feminist collective dedicated to women, trans, and queer folks. They were the Director for Processing Community Day 2019 and they serve on the advisory board for the Processing Foundation.
Born in Taipei, Taiwan and raised in Massachusetts, United States. Xin identifies as a cross-cultural, non-binary, anacho-feminist and will probably always have a genre-nonconforming practice. Xin received their M.F.A from UCLA Design Media Arts and teaches at Parsons School of Design as an Assistant Professor of Interaction and Media Design.
|LIN Shu-Yang
LIN Shu-Yang graduated from CIID (Copenhagen Institute of Interaction Design), and has worked in Denmark, Japan, and the Netherlands before coming back to Taiwan in 2016. She participated in vTaiwan, a digital regulation reform community, while working with the digital minister on setting up open government protocols, inviting citizens directly in the policy making process. Out of missing creative works, Shu-Yang also founded Creative Coding Taipei where she and her friends drink, chat, and code. Shu-Yang is currently a design consultant of PDIS and lecturing in CIID.
|Raven Kwok
Raven Kwok (aka GUO Ruiwen) is a visual artist and creative technologist. His artistic and research interest mainly focus on exploring generative visual aesthetic brought by computer algorithms and software processes. In 2014, Kwok graduated from Rensselaer Polytechnic Institute (RPI) with the M.F.A. degree in Electronic Arts. His works have been exhibited and screened at media art and film festivals worldwide.
|CHAN Yuan-An
CHAN Yuan-An graduated with a Bachelor’s degree in New Media Art from Taipei National University of the Arts (TNUA) and a Master’s degree in Networking and Multimedia from National Taiwan University. CHAN has received K.T. Awards for interactive art and technological innovation; 2017 Division of Reality – Outstanding Art Prize. CHAN’s works have also been featured at Nuit Blanche and other events. Currently, Chan is devoted to the interdisciplinary integration of technology and art.
|WU Kuan-Ju
New Media Artist, Creative Technologist, Playful Educator.
WU Kuan-Ju received his Master’s in Tangible Interaction Design from Carnegie Mellon University, Pittsburgh, PA and his Bachelor in Electronics Engineering from National Chiao Tung University in Taiwan.
WU Kuan-Ju is interested in creating delightful interactions between humans, machines, and environments. He builds immersive experience and tangible interfaces that borrow facets from the shapes and movements of nature, from the stories about the future machines, and the perceptual memories from our early childhood, those intuitive, rich and satisfying experiences. He has shown work in such venues as Ars Electronica, Linz; Japan Media Art Festival, Tokyo; and Current New Media Art Festival, Santa Fe.
Please Note:
1. Some online talks are pre-recorded with Chinese/English subtitles. Consecutive translation will be provided during the QA session.
2. Due to the spread of COVID-19, the organizer reserves the right to change, adjust or cancel the events at any time.